Fletching training (2024)

This article gives tips about training the Fletching skill.

Contents

  • 1 Starting off
  • 2 Zero time methods
    • 2.1 Darts
    • 2.2 Bolts
  • 3 Semi-zero time methods
    • 3.1 Tipping bolts
    • 3.2 Arrows
    • 3.3 Javelins
  • 4 Other methods
    • 4.1 Level 1–5: Headless arrows
    • 4.2 Level 1–5/10: Arrow shafts
    • 4.3 Level 5–99: Bows
    • 4.4 Level 40–80: Battlestaves
    • 4.5 Level 92–99: Redwood shields

Starting off[edit | edit source]

Early levels can be skipped by completing quests that give Fletching experience. Completing Animal Magnetism, Big Chompy Bird Hunting and Zogre Flesh Eaters will grant a total of 3,262 Fletching experience, which will get the player up to level 18. These quests have few requirements and can be done at a low level. Completing Temple of Ikov and The Fremennik Trials will grant an additional 10,812 Fletching experience, which will get the player up to level 30.

QuestExperience
reward
Fletching
requirement
Other requirements
Big Chompy Bird Hunting262Fletching training (1) 5 Fletching training (2) 30 , Fletching training (3) 30
Animal Magnetism1,000-Fletching training (4) 18 , Fletching training (5) 19 , Fletching training (6) 30 , Fletching training (7) 35
Zogre Flesh Eaters2,000Fletching training (8) 30
(if fletching your own comp ogre bow)
Fletching training (9) 4 , Fletching training (10) 8 , Fletching training (11) 30
The Fremennik Trials2,812Fletching training (12) 25 (if crafting your own lyre)Fletching training (13) 40 , Fletching training (14) 40
(if crafting your own lyre)
Temple of Ikov8,000-Fletching training (15) 42 , Fletching training (16) 40
Total14,074

Zero time methods[edit | edit source]

Fletching can be trained entirely while doing other activities, meaning that the skill is considered passive and can be trained in "zero time". Activities which involve a lot of running or have downtime, and do not require full inventory space are well-suited for Fletching training, such as questing, training Agility, training Hunter (excluding black salamanders and black chinchompas), farm runs, training Slayer, subduing Wintertodt etc.

Darts[edit | edit source]

Fletching darts is arguably the most feasible option for zero time training. Fletching them only requires two clicks per a set of darts, offers high experience per action, and does not interrupt movement. Dart tips also have a steady supply on the Grand Exchange. However, this method can be expensive and may require a large amount of capital to buy all the dart tips and feathers needed. Most common and usually the cheapest options are amethyst, mithril, or adamant.

The Tourist Trap quest is not required to fletch darts, only for smithing dart tips.

Tip: If you are not click-savvy, consider fletching darts on mobile with two fingers tapping feathers and dart tips one after another. It is possible to fletch 2–4 sets of darts per tick or more this way.

Note that some players may have to change an account setting to allow two-click dart fletching, as the default setting is to use the crafting menu since the Easter 2023 update.

Fletching training (17) LevelItemMaterialsExperience
(per dart)
Max Experience
(per buy limit)
Material cost
(per dart)
Profit
(per dart)
GP/XP
10Fletching training (18)BronzeFletching training (19)Fletching training (20)1.823,400−39−21-11.67
22Fletching training (21)IronFletching training (22)Fletching training (23)3.849,400−47−17-4.47
37Fletching training (24)SteelFletching training (25)Fletching training (26)7.597,500−45−43-5.73
52Fletching training (27)MithrilFletching training (28)Fletching training (29)11.2224,000−86−82-7.32
67Fletching training (30)AdamantFletching training (31)Fletching training (32)15300,000−196−170-11.33
81Fletching training (33)RuneFletching training (34)Fletching training (35)18.8206,800−1,147−950-50.53
90Fletching training (36)AmethystFletching training (37)Fletching training (38)21231,000−452−211-10.05
95Fletching training (39)DragonFletching training (40)Fletching training (41)25275,000−1,508−195-7.80

Bolts[edit | edit source]

Fletching bolts (attaching feathers to unfinished bolts) works similarly to darts, but it offers less experience per action compared to darts, and some options aren't viable due to low supply or low buy limits.

Fletching training (42) LevelItemMaterialsExperience
(per bolt)
Material Cost
(per bolt)
Profit
(per bolt)
GP/XP
9Fletching training (43)BronzeFletching training (44)Fletching training (45)0.5−14−12-24.00
24Fletching training (46)BluriteFletching training (47)Fletching training (48)1N/AN/AN/A
39Fletching training (49)IronFletching training (50)Fletching training (51)1.5−12−5-3.33
43Fletching training (52)SilverFletching training (53)Fletching training (54)2.5−10−5-2.00
46Fletching training (55)SteelFletching training (56)Fletching training (57)3.5−56−8-2.29
54Fletching training (58)MithrilFletching training (59)Fletching training (60)5−79−3-0.60
55Fletching training (61)Broad[1]Fletching training (62)Fletching training (63)3−57−5-1.67
61Fletching training (64)AdamantFletching training (65)Fletching training (66)7−172−156-22.29
69Fletching training (67)RuneFletching training (68)Fletching training (69)10−108−58-5.80
84Fletching training (70)DragonFletching training (71)Fletching training (72)12−759−62-5.17
  1. ^ Requires the broader fletching Slayer Reward.

Semi-zero time methods[edit | edit source]

Some methods of Fletching training can be done running or in between other activities but create products at a constant rate, rather than darts or bolts which give experience every two clicks and can be made quickly. The actions are done every two game ticks (1.2 seconds) and in sets of 10 or 15, requiring periodic requeueing to make another set. These methods open a dialogue window upon creation which can delay the actions, making them less feasible for actions like Agility where there is constant interruption, but are still useful.

Tipping bolts[edit | edit source]

Some options are not viable due to low supply, low trade volume of material or product, or low buy limits, and often require a large amount of capital.

Fletching training (73) LevelItemMaterialsExperience
(per bolt)
Max Experience
(per hour)[1]
Material cost
(per bolt)
Profit
(per bolt)
GP/XPVolume
11Fletching training (74)Opal-tipped bronze boltsFletching training (75)Fletching training (76)1.648,000−82127.5067604
26Fletching training (77)Jade-tipped blurite bolts[2]Fletching training (78)Fletching training (79)2.472,000−12−12-5.00N/A
41Fletching training (80)Pearl-tipped iron boltsFletching training (81)Fletching training (82)3.296,000−74195.9486256
48Fletching training (83)Red topaz-tipped steel boltsFletching training (84)Fletching training (85)3.9120,000−2643910.00158745
51Fletching training (86)Barbed-tipped bronze boltsFletching training (87)Fletching training (88)9.5285,000−15310.11159859
56Fletching training (89)Sapphire-tipped mithril boltsFletching training (90)Fletching training (91)4.7141,000−116142.98201955
58Fletching training (92)Emerald-tipped mithril boltsFletching training (93)Fletching training (94)5.5165,000−133274.91571323
63Fletching training (95)Ruby-tipped adamant boltsFletching training (96)Fletching training (97)6.3189,000−101152.381511425
65Fletching training (98)Diamond-tipped adamant boltsFletching training (99)Fletching training (100)7210,000−17991.292548146
71Fletching training (101)Dragonstone-tipped runite boltsFletching training (102)Fletching training (103)8.2246,000−98350.611841355
73Fletching training (104)Onyx-tipped runite boltsFletching training (105)Fletching training (106)9.4282,000−8,82017018.09777455
76Fletching training (107)Amethyst-tipped broad bolts[3]Fletching training (108)Fletching training (109)10.6318,000−273−35-3.30436556
  1. ^ Assumes 3,000 actions of 10 per hour.
  2. ^ Blurite bolts in all forms are untradeable.
  3. ^ Requires the broader fletching slayer reward.

Adding tips to dragon bolts can be more profitable, but requires a large amount of capital, and some options are not viable due to low supply, low trade volume of material or product, or low buy limits.

Fletching training (110) LevelItemMaterialsExperience
(per bolt)
Max Experience
(per hour)[1]
Material cost
(per bolt)
Profit
(per bolt)
GP/XPVolume
84Fletching training (111)OpalFletching training (112)Fletching training (113)1.648,000−7779257.505885
Fletching training (114)JadeFletching training (115)Fletching training (116)2.472,000−77711547.9215187
Fletching training (117)PearlFletching training (118)Fletching training (119)3.296,000−76410633.1314502
Fletching training (120)Red TopazFletching training (121)Fletching training (122)4120,000−9135213.000
Fletching training (123)SapphireFletching training (124)Fletching training (125)4.7141,000−710449.3631954
Fletching training (126)EmeraldFletching training (127)Fletching training (128)5.5165,000−754−9-1.641204
Fletching training (129)RubyFletching training (130)Fletching training (131)6.3189,000−782507.94773172
Fletching training (132)DiamondFletching training (133)Fletching training (134)7210,000−860405.71669070
Fletching training (135)DragonstoneFletching training (136)Fletching training (137)8.2246,000−1,630556.7144734
Fletching training (138)OnyxFletching training (139)Fletching training (140)9.4282,500−9,46710110.7479513
  1. ^ Assumes 3,000 actions of 10 per hour.

Arrows[edit | edit source]

Fletching training (141) LevelItemMaterialsExperience
(per arrow)
Max Experience
(per hour)[n 1]
Material cost
(per arrow)
Profit
(per arrow)
GP/XP
1Fletching training (142)HeadlessFletching training (143)Fletching training (144)145,000−355.00
1Fletching training (145)BronzeFletching training (146)Fletching training (147)1.358,500−10−7-5.38
15Fletching training (148)IronFletching training (149)Fletching training (150)2.5112,500−15−9-3.60
30Fletching training (151)SteelFletching training (152)Fletching training (153)5225,000−36−12-2.40
45Fletching training (154)MithrilFletching training (155)Fletching training (156)7.5337,500−42−39-5.20
52Fletching training (157)Broad[n 2]Fletching training (158)Fletching training (159)10450,000−63N/A-6.30
60Fletching training (160)AdamantFletching training (161)Fletching training (162)10450,000−108−99-9.90
75Fletching training (163)RuneFletching training (164)Fletching training (165)12.5562,500−268−200-16.00
82Fletching training (166)AmethystFletching training (167)Fletching training (168)13.5607,500−246−54-4.00
90Fletching training (169)DragonFletching training (170)Fletching training (171)15675,000−1,368−74-4.93
  1. ^ Assumes 3,000 actions per hour.
  2. ^ Requires the broader fletching Slayer reward.

Javelins[edit | edit source]

Fletching training (172) LevelItemMaterialsExperience
(per javelin)
Max Experience AFK
(per hour)[1]
Max Experience Tick Manipulate
(per hour)[2]
Material cost
(per javelin)
Profit
(per javelin)
GP/XP
3Fletching training (173)BronzeFletching training (174)Fletching training (175)145,00060,000−42−22-22.00
17Fletching training (176)IronFletching training (177)Fletching training (178)290,000120,000−26−23-11.50
32Fletching training (179)SteelFletching training (180)Fletching training (181)5225,000300,000−51−50-10.00
47Fletching training (182)MithrilFletching training (183)Fletching training (184)8360,000480,000−119−96-12.00
62Fletching training (185)AdamantFletching training (186)Fletching training (187)10450,000600,000−173−125-12.50
77Fletching training (188)RuneFletching training (189)Fletching training (190)12.4558,000744,000−563−409-32.98
84Fletching training (191)AmethystFletching training (192)Fletching training (193)13.5607,500810,000−702−350-25.93
92Fletching training (194)DragonFletching training (195)Fletching training (196)15675,000900,000−914−141-9.40
  1. ^ Assumes 3,000 actions of 15 per hour.
  2. ^ Assumes 4,000 actions of 15 per hour. The first 2 sets of javelins are made in rapid succession, so restarting the cycle every time 2 sets are made, will allow players to increase actions and xp gained per hour.

Other methods[edit | edit source]

Level 1–5: Headless arrows[edit | edit source]

A profitable way of training Fletching is to fletch headless arrows using arrow shafts and feathers. This grants 15 experience per action, for 1 experience per headless arrow fletched.

Level 1–5/10: Arrow shafts[edit | edit source]

Fletching training (197) The best way to get from level 1 to level 5 is by fletching arrow shafts, which give 5 experience per log.

  • Experience needed: 388
  • Logs needed to Level 5 / 10: 78 / 233
  • Time: 150 seconds
  • Logs cost to Level 5 / 10 = 8,295 / 24,465
  • Arrow shafts = 1,185 / 3,465
    • Total Profit/Loss to Level 5 / 10 = −7,110 / −21,000

Level 5–99: Bows[edit | edit source]

Making bows is a very slow method of training Fletching, but it requires a low amount of effort and is usually cheap or profitable. Fletching unstrung bows is more AFK-able but yields less experience per hour, stringing bows is faster but requires paying more attention. Since fletching unstrung bows takes 3-ticks per bow, fletching an inventory takes 48.6 seconds; stringing bows takes 2-ticks per bow which makes an inventory take 16.8 seconds to string.

This section will show the time and number of either logs or unstrung bows and bowstrings needed to reach level 99 if switching to each newly unlocked bow type you can fletch as soon as possible, along with the amounts of the materials involved: logs, bow strings, unstrung bows and finished bows.

The below table assumes 1,700 bows are fletched per hour, and 2,450 bows are strung per hour.

LevelsBow typeXP/actionXP/h
(fletching)
XP/h
(stringing)
XP neededLogs/unstrung bows
and bow strings needed
Logs costUnstrung bows and
bowstrings cost
Total profit/loss
(fletching)
Total profit/loss
(stringing)
GP/XP
(fletching)
GP/XP
(stringing)
5–10Fletching training (198)Shortbow58,50012,25076415316,06517,136−11,934−11,016-15.60-14.40
10–20Fletching training (199)Longbow1017,00024,5003,31533234,86031,540−31,540−24,900-9.50-7.50
20–25Fletching training (200)Oak shortbow16.528,05040,4253,36720514,76023,575−8,610−16,810-2.55-4.97
25–35Fletching training (201)Oak longbow2542,50061,25014,548.558241,90461,110−30,264−28,518-2.08-1.96
35–40Fletching training (202)Willow shortbow33.3356,52581,462.514,816.544551,17557,405−31,595−21,360-2.13-1.44
40–50Fletching training (203)Willow longbow41.570,550101,67564,093.651,545177,675247,200−61,800−24,720-0.96-0.39
50–55Fletching training (204)Maple shortbow5085,000122,50065,279.151,30618,284197,20667,91230,0381.040.46
55–65Fletching training (205)Maple longbow58.399,025142,712.5282,771.154,85167,914955,647475,398451,1431.681.60
65–70Fletching training (206)Yew shortbow67.5114,750165,375288,156.854,2691,122,7471,156,899−328,713516,549-1.141.79
70–80Fletching training (207)Yew longbow75127,500183,7501,248,440.3516,6464,377,8987,707,0981,914,2901,498,1401.531.20
80–85Fletching training (208)Magic shortbow83.3141,100203,3501,272,516.3515,27716,682,48411,961,891−6,019,138412,479-4.730.32
85–99Fletching training (209)Magic longbow91.5155,550224,1759,775,779.25106,840116,669,280126,071,200320,52015,598,6400.031.60

Level 40–80: Battlestaves[edit | edit source]

Fletching training (210) Fletching battlestaves requires one piece of Celastrus bark, and yields 80 experience per bark. Only level 40 is needed to fletch a battlestaff, which makes it a better training method than fletching bows in this level range. At level 80, players can fletch magic shortbows which yields more experience per action.

  • Experience needed: 1,948,844
  • Celastrus barks needed: 24,361
  • Time: 17 hours 40 minutes
    • Experience rate: 110,000 experience per hour
  • Celastrus barks cost = 212,208,671
  • Battlestaves = 199,321,702
    • Total Profit/Loss = −12,886,969
      • Per XP = -6.61

Level 92–99: Redwood shields[edit | edit source]

Fletching training (211) Redwood shields are an alternative method to fletching bows. Fletching one shield requires two redwood logs, and gives 216 experience per shield.

  • Experience needed: 6,517,178
  • Redwood logs needed: 60,346
  • Time: 38 hours 35 minutes
    • Experience rate: 168,000 experience per hour
  • Redwood logs cost = 34,578,258
  • Redwood shields = 10,530,377
    • Total Profit/Loss(fletching) = −24,047,881
      • Per XP = -3.69

ve

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Fletching training (2024)

FAQs

What is the fastest XP per hour for fletching? ›

Arrows Edit
LevelItemMax Experience (per hour) [n 1]
1Bronze58,500
15Iron112,500
30Steel225,000
45Mithril337,500
6 more rows
Mar 18, 2024

How do you train fletching fast? ›

The quickest Fletching training method that will skyrocket your Fletching experience is to make Headless arrows. Headless arrows are made by combining Arrow shafts with Feathers at a ratio of 1:1. This process is extremely click-intensive, but it will help you level up Fletching fast.

How many broad arrows does it take to get 99 fletch? ›

Reaching level 99 from level 52 would require making 1,174,000 broad arrows, including the experience gained from making the headless arrows. This would cost around 76,600,000 coins.

What is the fastest skill to 99 in F2P? ›

After level 43 magic, you should start to superheat all the way to 99. This has been proven to be the fastest in F2P. This spell requires a fairly large amount of nature runes to reach 99. It is recommended that you use a Fire staff.

Can you afk Fletching osrs? ›

Fletching. Next is fletching, and the best AFK fletching method out there is simply cutting a full inventory of logs into bows.

How many bows can you fletch per hour? ›

In Fletching, players can start making some decent money once they can begin making unstrung maple longbows at level 55. Maple logs can be purchased off the Grand Exchange for 14 gold each. Depending on speed and consistency, up to 1,500 unstrung bows can be made in an hour.

What is the fastest and easiest XP farm? ›

Cactus and Bamboo Farms

These are as simple as they come but rack up XP points quickly. Just plant cactus or bamboo and the crops will grow automatically. All you have to do is harvest them with shears or a pickaxe and you'll get XP for each one. Bamboo especially is fantastic for this.

How much XP per hour is broad arrow fletching? ›

Fletching broad arrows is a common method for ironmen to obtain Fletching experience, as the broad arrowheads can easily be bought in bulk while other metals take longer to collect and smith into arrowheads. At high efficiency, up to 42,800 broad arrows can be made per hour, granting up to 428,000 experience per hour.

How many bolts can you make per hour in OSRs? ›

Each set of ten bolts takes 1.2 seconds, so 100 bolts takes 12 seconds. After every set of 100, use the tips on the bolts again and repeat. You can make up to 27,000 bolts an hour with this method, while also gaining impressive Fletching experience. Once you have made all of your bolts, sell them on the Grand Exchange.

What is the max XP per hour for fletching? ›

Level 67–81: Fletching Adamant darts

Players are required to have 74 smithing and 67 fletching to make bronze darts. Players can expect experience rates up to 3,240,000 per hour. It would take roughly 30 minutes to get to level 81.

What is the fastest XP for fletching Osrs? ›

Making dragon darts is the fastest way to train Fletching, but at a high cost. Darts are made twice as fast as bolts and arrows. They are fletched in twenty sets of ten darts, at 25 experience per dart (250 base experience per tick, or 5,000 base experience per Make-X dialogue).

How do you fletch headless arrows fast? ›

To create headless arrows you need the arrow shafts and feathers in your inventory. Left click on the arrow shafts, then click "Fletch" (or space bar) to make 60 sets of 15 arrow shafts automatically, taking about 72 seconds. You can make more than 45,000 headless arrows an hour if you have enough materials.

How many hours does it take to get 99 smithing? ›

How Long it Takes to MAX in OSRS
SkillTotal EHP for 99
Smithing30.14 hours (1.018mil xp done through mining)
Strength0 (Done passively with slayer)
Thieving60.9 hours
Woodcutting62.62 hours
19 more rows
Jul 19, 2024

How many hours does it take to get 99 firemaking Osrs? ›

If the player switches to each log type as soon as the skill requirement is met, it would take approximately 33 hours to reach level 99 Firemaking from level 1.

How long does it take to 99 combat Osrs? ›

On the AFK Pathway that I'm showing, you can get 99 attack, strength and defence in 350 hours at the Nightmare Zone, or 500 hours at Bandits. After the AFK pathway, I'll talk about slayer which is going to get you 99 in all 3 combat stats in approximately 600 hours.

How many bolts can you fletch per hour? ›

Each set of ten bolts takes 1.2 seconds, so 100 bolts takes 12 seconds. After every set of 100, use the tips on the bolts again and repeat. You can make up to 27,000 bolts an hour with this method, while also gaining impressive Fletching experience. Once you have made all of your bolts, sell them on the Grand Exchange.

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