Update 1.202 – Automatons | Space Engineers (2024)

Automaton: “A machine that performs a function according to a predetermined set of coded instructions, especially one capable of a range of programmed responses to different circ*mstances.”

Hello, Engineers!

This update will not only reshape automation, but it will also serve as a basis for continued exploration of the “NPC” concept.

Automation has never been so easy! Complex mechanized systems can now be more easily realized through use of the new“Event Controller”. Airlocks, docking clamps, loading bays, and mecha controls are now simpler than ever. The event controller not only provides new functionality, but delivers this functionality in an easy to use and easy to understand block. These powerful new mechanics will create new engineering opportunities and serve as a foundation forfuture upgrades and improvements to the existing PvE content.

From flight control to combat maneuvers, the AI series of blocks delivers a completely new way to automate every aspect of your Space Engineers experience. Taxi service from space station to planetary surface? Guardian drone to patrol the perimeter while you are away? Perhaps you would like a helper to follow you while mining, or working, and shoulder the load. All of this and so much more is easily accomplished!

Explore a future full of automated and animated allies and enemies. For this Major update we have provided you with the tools you need to define a new era in automation. These new blocks empower your creativity like never before. We cannot wait to see the workshop come ALIVE with new creations.

Update 1.202 – Automatons | Space Engineers (1)

Free Content

AI Blocks

The AI blocks give you the creative tools to completely change what a “grid” is and custom tailor your own automated creation. These tools can empower your creativity like never before! AI blocks have been added to the base game and allow the easy creation of truly autonomous drones.

This is only the beginning as we continue our exploration of the autonomous.

  • AI Flight (Move)– 1 block, S+ L grid
    • Designed for flight control in both space and atmosphere. The Flight block enables complex behaviors in-flight as well as detailed control of how your grid will move in both space and atmosphere.
  • AI Basic (Task)– 1 block, S+ L grid
    • An extended version of the Remote Control block that provides complex functions such as following the player, traveling to a “Home” destination, and of course Autopilot, as well as the original basic behaviors.
  • AI Recorder (Task)– 1 block, S+ L grid
    • A precision flight path recorder. The recorder can not only log and follow a selection of waypoints, but it is also able to record and replay hotbar actions that trigger on waypoints.
  • AI Defensive (Combat) – 1 block, S+ L grid
    • Allows for the easy automation of complex defensive behaviors such as when (and how) to flee combat, as well as what locations to fall back to. Additionally, the defensive AI can determine what weapons to use when returning fire, and how to identify a possible threat.
  • AI Offensive (Combat) – 1 block, S+ L grid
    • The Offensive block is a highly level AI block. Able to perform extremely complex tasks including target identification, targeting priority, and execution of complex attack patterns.

Each block comes in 1x1x1 size with both Large and Small grids variants. Players can build more than one of each Type block on a grid, to create extremely complex and nuanced drones and drone behaviors. Of each Type, only 1 block can be active at the same time.

  • AI Blocks Guide:https://www.spaceengineersgame.com/new-players/grid-ai-guide/

Update 1.202 – Automatons | Space Engineers (2)

The Event Controller
(1 block, S+ L grid)
You asked, we delivered. Often requested in a myriad of different imagined forms, the concept of tracking a change in the state of one block, and taking an action based on that change, is something we have long wanted to tackle. We are very proud to deliver on this concept in what we feel is a comprehensive, but still easy to master, “Event Controller”.

Update 1.202 – Automatons | Space Engineers (3)

The Event Controller can monitor various block states and trigger toolbar Actions when those values change. This can be used in conjunction with other automation blocks to create logic systems on grids.

The event controller is a powerhouse addition to existing Space Engineers mechanical blocks. The concept of action, reaction, may seem simple on the surface, but when coupled with existing SE solutions, it has the power to simplify the complex, or add much needed functionality to simplistic design.

Update 1.202 – Automatons | Space Engineers (4)

Willis Ducts
(8 blocks, L grid)
Maintenance Ducts large enough for an engineer to crawl through.

Update 1.202 – Automatons | Space Engineers (5)

Conveyor Cap
(3 blocks, S+ L grid)
Decorative pipe cap for conveyor tubes and cargo ports.

Update 1.202 – Automatons | Space Engineers (6)

Centered Armor Panels
(2 blocks S+ L grid – light & heavy)
An offset armor panel version.

Update 1.202 – Automatons | Space Engineers (7)

Air Vent
(1 block S+ L grid)
A full sized air vent block with conveyor ports on 5 of 6 sides.

Update 1.202 – Automatons | Space Engineers (8)

2×2 Wheels
(2 blocks, S+ L grid)
A 2×2 “vanilla” wheel variant of both large and small grid size.

Update 1.202 – Automatons | Space Engineers (9)

QOL Change – Small Ship Connector
Small grid “Ejector” block has been changed to Small Connector (including Connector functionality). This is another long-requested item we are happy to deliver.

Update 1.202 – Automatons | Space Engineers (10)

QOL Change – Turret Controller
Custom Turret Controller now has the much requested “Sun Tracking” option!

QOL Change – Landing Gear lock
Locked Landing Gear no longer takes control of the grids they are attached to.

QOL Change – Weapon Names
Various weapons + corresponding ammo names have been changed for consistency and ease of discovery via the search bar. You can find a full list of all the impacted weapons in the changelog.

Combat Improvements

  • Updated Combat Guide: https://www.spaceengineersgame.com/new-players/warfare2-combat-guide/
  • The “Forget Target” and “Copy Target” actions have been removed
  • New action: Focus Locked Target (replacing Copy target)
  • When triggering this action, turrets will prioritize the target that is currently fully target locked by the player
  • Target Lock Improvement
  • Turrets are now capable of seeing and engaging targets that are fully target locked by the player passively, as long as that target is within each turret’s maximum range and Line of Sight. This means turrets will now automatically engage a locked target if it is within the turret’s max range and LoS, and the turret is not already engaging another target.
  • Added Grey Lead Indicator + “Out of weapon range” text indicator when you are out of range for the selected weapon

Update 1.202 – Automatons | Space Engineers (11)

  • Increased Target Locking distance by 500m, totaling 2500m
  • Turrets: cycle subsystem in toolbar now shows the name of currently selected subsystem
  • UI improvements: New overlay when manually controlling turrets

Update 1.202 – Automatons | Space Engineers (12)

Free DLC Content Additions

2×2 Off-road Wheels
(2 blocks, S+ L grid), Added to the Wasteland Pack
A Wasteland version of the new 2×2 wheels.

Update 1.202 – Automatons | Space Engineers (13)

Conveyor Pipe Cap
(L grid), Added to the Heavy Industry Pack
Decorative rounded pipe caps added to the Heavy Industry Pack.

Update 1.202 – Automatons | Space Engineers (14)

Automatons Pack

Similar to our previous major releases, we hope you will take this opportunity to support the continued development of Space Engineers. This DLC pack consists of cosmetic items that enrich your game visually. None of the features in this package provide any advantage to players who purchase this DLC.

The price of the Automatons Pack is $4.99 USD or your regional equivalent. Show your continued support for Space Engineers and check out the Automatons Pack.

This package includes:

Emotion Controller & 16 Emotions
(1 block, S+ L grid)
Machines can be expressive too! The Emotion Controller allows easy communication of grid states through the event controller. Keep your ships happy.

Update 1.202 – Automatons | Space Engineers (16)

Saddle co*ckpit, Compact Saddle co*ckpit
(2 blocks, Sgrid)
Speed through the landscape on a motorcycle style co*ckpit. Comes in a 3x3x3 and slightly more compact 3x3x2 version.

Update 1.202 – Automatons | Space Engineers (17)

Robot Helmet Skin
A new helmet skin with a robotic face.

Update 1.202 – Automatons | Space Engineers (18)

Plastic Armor Skin
A new “plastic” style armor skin.

Update 1.202 – Automatons | Space Engineers (19)

Warning Signs
(13 variants L grid, 13 variants Sgrid)
A sign for every occasion. A collection of warning message signs to adorn your ship, and prevent disaster!

Update 1.202 – Automatons | Space Engineers (20)

Top Mounted Camera
(1 block, S+ L grid)
A larger, armored reskin of the traditional camera block.

Update 1.202 – Automatons | Space Engineers (21)

Angled Interior Wall
(2 blocks, L grid)
An interior wall angled variant. Used to construct interesting and detailed looking corridors, tunnels or interiors.

Update 1.202 – Automatons | Space Engineers (22)

Inset Light Block
(1 block, S+ L grid)
An Interior wall with an integrated light. Add lights in a tight corridor or when space is at a premium.

Update 1.202 – Automatons | Space Engineers (23)

Pipework Block
(2 blocks, L grid)
A new decorative pipework block, for added visual appeal.

Update 1.202 – Automatons | Space Engineers (24)

Access Panels
(4 blocks, S+ L grid)
Control panel block, with access hatch.

Update 1.202 – Automatons | Space Engineers (25)

Air Vent Fan
(2 blocks, S+ L grid)
A massive industrial fan variant of the air vent. Includes half-block and full block versions.

Update 1.202 – Automatons | Space Engineers (26)

Automaton Programmable Block
(1 block, S+L grid)
“Server rack” style Programmable Block variant with a console and LCD panel.

Update 1.202 – Automatons | Space Engineers (27)

Automaton Timer Block
(1 block, S+L grid)
Following the Programmable Block theme, a “server rack” style timer block.

Update 1.202 – Automatons | Space Engineers (28)

Automaton Sensor
(1 block, S+ L grid)
A larger, armored reskin of the sensor block.

Update 1.202 – Automatons | Space Engineers (29)

You can find more details here.

Update 1.202 – Automatons | Space Engineers (2024)
Top Articles
Is Panera's Sourdough Bread Actually Real?
Drag Racer V3
$4,500,000 - 645 Matanzas CT, Fort Myers Beach, FL, 33931, William Raveis Real Estate, Mortgage, and Insurance
Victor Spizzirri Linkedin
Federal Fusion 308 165 Grain Ballistics Chart
Ds Cuts Saugus
Txtvrfy Sheridan Wy
Fnv Turbo
Which aspects are important in sales |#1 Prospection
My Vidant Chart
Zachary Zulock Linkedin
Azeroth Pilot Reloaded - Addons - World of Warcraft
Aquatic Pets And Reptiles Photos
Skylar Vox Bra Size
Summer Rae Boyfriend Love Island – Just Speak News
Used Drum Kits Ebay
Michigan cannot fire coach Sherrone Moore for cause for known NCAA violations in sign-stealing case
Keurig Refillable Pods Walmart
Indiana Wesleyan Transcripts
Company History - Horizon NJ Health
R&S Auto Lockridge Iowa
Valic Eremit
Haunted Mansion Showtimes Near Epic Theatres Of West Volusia
Pokemon Inflamed Red Cheats
Ewg Eucerin
A Plus Nails Stewartville Mn
Chadrad Swap Shop
O'reilly's Wrens Georgia
Panchang 2022 Usa
Nacho Libre Baptized Gif
Family Fare Ad Allendale Mi
Metra Schedule Ravinia To Chicago
Natashas Bedroom - Slave Commands
Finland’s Satanic Warmaster’s Werwolf Discusses His Projects
Kazwire
Craigslist Gigs Wichita Ks
Gifford Christmas Craft Show 2022
Simnet Jwu
Vindy.com Obituaries
Post A Bid Monticello Mn
Kenner And Stevens Funeral Home
فیلم گارد ساحلی زیرنویس فارسی بدون سانسور تاینی موویز
Interminable Rooms
Gt500 Forums
Rick And Morty Soap2Day
Blippi Park Carlsbad
Gummy Bear Hoco Proposal
Call2Recycle Sites At The Home Depot
Wieting Funeral Home '' Obituaries
Myhrkohls.con
Olay Holiday Gift Rebate.com
Latest Posts
Article information

Author: Virgilio Hermann JD

Last Updated:

Views: 5855

Rating: 4 / 5 (41 voted)

Reviews: 88% of readers found this page helpful

Author information

Name: Virgilio Hermann JD

Birthday: 1997-12-21

Address: 6946 Schoen Cove, Sipesshire, MO 55944

Phone: +3763365785260

Job: Accounting Engineer

Hobby: Web surfing, Rafting, Dowsing, Stand-up comedy, Ghost hunting, Swimming, Amateur radio

Introduction: My name is Virgilio Hermann JD, I am a fine, gifted, beautiful, encouraging, kind, talented, zealous person who loves writing and wants to share my knowledge and understanding with you.